lunes, 20 de julio de 2015

hitman fan art. real time model

this is my firts low poly real time model. all modeling was done between  maya and zbrush. normals and AO maps was bajed in Xnormals an d texturing done between Mari and Photoshop and final render in marmoset artist toolbag 2.  i learned a lot  in this project . model is  4521 polygons and  1 x 2048  and  2 x 1024 maps how you like it

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