domingo, 24 de enero de 2016

Kinderino tv ad

a little tv ad that we produced in Mompozt . i am  happy and proud to be part of this great team! my role was lighting and rendering . very challenging and fun! so many to do and the time is so short

KINDERINO_ESPAÑA_20151204 from Mompozt on Vimeo.

martes, 13 de octubre de 2015

this strange place in hell

just experimetning new things and workflows. very inspired by Giger and pendleton ward  trying to create something cute but creepy . it was very fun. experimenting with Shapes and styles also improving more texturing features of mari . also  using vray 3.1   with some new  lighting and compositing skils that i`ve learned while i' m working in MOMPOZT as TD lighting. i`really  thankful with Miguel Lleras  for all that he has  tough me  and with my dear friend Karen  for the " you can do it" and for the inspiration   i hope you like it




lunes, 20 de julio de 2015

hitman fan art. real time model

this is my firts low poly real time model. all modeling was done between  maya and zbrush. normals and AO maps was bajed in Xnormals an d texturing done between Mari and Photoshop and final render in marmoset artist toolbag 2.  i learned a lot  in this project . model is  4521 polygons and  1 x 2048  and  2 x 1024 maps how you like it

domingo, 14 de junio de 2015

this is my last project at the school. i´m  happy to say that i´ve learned a lot and i want to learn even more . i was responsible for the character modeling and texturing also for the lingting and compositing of the whole project. i feel very happy with te result and the team job

obout the project . i have to say that it was very inspired by the animated serie Avatar : the legend of ang. the particles was so challenged as the animation . but my mates do it right

miércoles, 29 de abril de 2015

hi i am robert

i designed this character for a class exercise .i also modeled the trees to project the light of the character in the shot. it was my 1st time using mari. and i loved it! i learned alot also i used the Anders langlands shaders for arnold. it was a nice experience i hope continue making this kind of stuff  specialy in character design and lookdev

lunes, 23 de marzo de 2015

dynamics reel

well . actualy i´m not gonna to specialize in dynamic or simulation . it was my homework . i learned a lot . there are alot of things very usefulls   inproducciotn even if they are  animation or not

creature box brawler robot

model based on one of the concetp from  creature box. used for a vfx exercise . trying to emulate an underwater scene with some cgi. model rig is very basic. i´m  happy to see how my animations skills are getting better . the submarine shot was very challenging to do. i took an awfull photo but i tried to give my best .  after this  i love even more arnold render