there is something very important that you always have to keep in mind if you want be a good modeler, at least a modeler for production proposes , you have to make able for production everything you do , specially when you are not the only person in the production pipeline , so i´ll give some tips to make your model available for production
1- topology is everything
a common mistake in beginners is try to make their models look good without care about topology, you have to keep in mind that the secret for great topology is anatomy knowledge , the best way to learn that is drawing , bellow i´ll leave you some link when you can learn more about topology
http://www.thundercloud-studio.com/index.php?page=content/tutorial/ModelingTutorial/headModeling
http://www.pinterest.com/kebrus/human-3d-topology/
2- name everything
is important give name to all the parts of your model , this going to help to the rigger to easily see in the object list what he want to select
3-some hierarchy
this happen when model are made for a lot of parts , specially mechanic models or character with complex cloths , you can create some groups with hierarchy this is going to be very helpful and is going to help you to organize of a instinctive way the parts of your model. please DON'T GO crazy with these, if your are not sure about how is going to interact the parts of your model , just leave this job to the rigger
4- reset all your attributes
this is very important! when you finish your model reset the translate , rotate and scale attributes of all objects, rigger needs this cleaner as it can be
5- the correct pose
this is a point a bit polemic , because different riggers prefer different kind of "T" pose , but basically there are 2 poses, the 1st one is with the arms to 90° in a very rigid pose, with a soft flexion in the elbow´s area , in the other one the arms are between 45° and 60° in a more relaxed pose , if you can ask to the rigger about what pose he prefers
feets always have to be pointing to the front and the knees always parallels to the tip of the foot , about the eyes and mouth depends of the rigger , pixar models are made with closed eyes , but usually open eyes it´s okay
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