this is my firts low poly real time model. all modeling was done between maya and zbrush. normals and AO maps was bajed in Xnormals an d texturing done between Mari and Photoshop and final render in marmoset artist toolbag 2. i learned a lot in this project . model is 4521 polygons and 1 x 2048 and 2 x 1024 maps how you like it